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Accessibility Training

Course Description

This Accessibility training embraces the spirit of universal access to Web and Mobile content for all. Optimizing your design for accessibility helps you stay compliant while optimizing your code for Assistive Technology access. In this course, we will teach you practical ways to understand and optimize for accessibility for both Web and Mobile guidelines and legal requirements.

Note: This course can be customized for Developers or for Stakeholders including UX teams

Accessibility Training

Course Description: The Accessibility Training champions the ethos of universal access, ensuring that web and mobile content is available to all individuals. Designing with accessibility in mind not only ensures compliance but also optimizes your code for seamless interaction with assistive technologies. This comprehensive course offers practical insights into understanding and implementing accessibility guidelines and legal requirements for both web and mobile platforms. From Inclusive Design principles to the intricacies of managing accessibility as a program, participants will gain the skills to create digital experiences that are accessible to everyone.

Course Highlights:

  1. Inclusive Design and Accessibility: Explore the intersection of Inclusive Design and accessibility. Understand how inclusive digital experiences align with principles of universal access, ensuring that everyone, regardless of disabilities, can effectively engage with content.

  2. Managing Accessibility as a Program: Dive into strategies for managing accessibility as an ongoing initiative. Discover best practices for integrating accessibility considerations throughout the design and development lifecycle, becoming part of your workflow.

  3. 10 Principles of Accessibility: Learn the ten core principles of designing for accessibility in web and mobile contexts. Gain insights into creating interfaces that are perceivable, operable, understandable, and robust. Ensure that users with disabilities can effectively navigate and interact with content.

  4. Using WCAG 3.0 Guidelines: Explore the Web Content Accessibility Guidelines (WCAG) 3.0 and learn how to bridge the gap between theoretical understanding and practical implementation. Understand the WCAG criteria and how to apply them to real-world design scenarios.

  5. The 3-Pronged Approach to Accessibility: Master the proven approach of auditing, user testing, and accessible quality assurance. Learn how to evaluate existing designs, engage users with disabilities for meaningful feedback. Ensure designs meet high accessibility standards.

  6. Designing Accessibility into UX: Discover the importance of incorporating accessibility considerations into the early stages of the UX design process. Identify potential accessibility challenges and opportunities and how to address them proactively.

  7. Accessibility Basics: Gain practical insights into handling various design elements for accessibility. Explore techniques for handling images, forms, frames, PDFs, tables, search functionality, third-party content, keyboard navigation, focus control, and contrast issues.

  8. Coding and Design: Delve into advanced accessibility considerations for coding CSS, XML/XSL, JavaScript, HTML5, and ARIA. Understand issues and opportunities associated with creating accessible code and design elements.

Join us for the Accessibility for Web and Mobile Design course. Gain the expertise to create digital experiences that are inclusive, accessible, and user-centered.

  1. Inclusive Design and accessibility; Managing accessibility as a program.
  2. 10 Principles of Accessibility for Web and Mobile design.
  3. How to use WCAG 3.0 guidelines: theory vs practice.
  4. The proven 3-pronged approach: Auditing; User Testing; accessible QA.
  5. Designing accessibility into UX early on
  6. Accessibility basics: how to handle images, forms, frames, PDFs, tables, search, 3rd party content, Keyboard, focus control and contrast issues.
  7. Advanced Accessibility (coding CSS, XML/XSL, Java script, HTML5, ARIA)- issues and opportunities.
Learning Objectives

By the end of this course, participants will be able to:

  1. Properly evaluate digital content for accessibility, identifying potential challenges and areas for improvement.
  2. Comply with accessibility laws while delivering an exceptional, accessible user experience that meets high standards.
  3. Make various types of content, including images, forms, tables, and interactive elements, accessible to users with a wide range of disabilities.
  4. Collaborate effectively with users, developers, and designers to foster an inclusive ‘team sport’ approach to design, ensuring that accessibility remains at the forefront of digital experiences.

Essential Details
  • 16 hours (over 4 days).
  • Online (or in-person).
  • Customized with your interfaces/ challenges.
  • Up to 50 people (online) or 25 in-person.
Who Should Take This Course

This course is for any designer or developer who needs practical guidance on Accessibility for digital.

Note: This course can be customized for Developers or for Stakeholders including UX teams. 

  • Developers
  • UX Designers
  • Visual Designers
  • Accessibility/ Inclusion Design leads



What our Students Say

Prepare to view the web from a whole new and different perspective!
Dan P., Developer
Very engaging speaker, keeps you interested…and very informative
Deepa G., Developer
I would like to thank you for such an informative course. I really enjoyed learning about Accessibility from this course. Outstanding content.  
Anjali G., Sr. Manager

I wanted to express my sincere gratitude for the accessibility course you’ve delivered. It has been an incredibly enriching experience and of great value to my work.

Manual S., UX/UI Designer

About Your Trainer

Frank Spillers

CEO and Master UX Trainer @ Experience Dynamics

Frank Spillers is the founder of Experience Dynamics, a leading UX consulting firm with Fortune 500 clients around the world. For 25 years, Frank has been an internationally respected speaker, author, UX Leader, and Inclusive Design educator. He is a world expert in improving the design and user experience of products, experiences, and services. He leads consulting projects at Experience Dynamics as well as teaching monthly at his UX Inner Circle and with the Interaction Design Foundation, the largest design school. 

Frank Spillers

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