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VR/AR

VR and more- designing immersive user experiences with wow factor

By Admin User

on May 12, 2016 - 5:10pm

Summary: Good user experience design is imperative for smoother adoption of Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR). The UX focus of wow-factor experiences for VR/AR/MR must include careful attention to design of presence, narrative, engagement and emotion.    

Definitions:

Virtual Reality (VR) offers an immersive experience requiring a HMD (Head Mounted Display). The software is powered on a mobile phone or from a new VR-optimized PC. Users feel like they are "there" and the experience is in first person. Note: You have to experience this to realize how profound of a shift it is. First person user experience can change perception in fundamentally profound ways.  

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