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Mobile Usability

The new Android Wear UI- will it pass the social relevancy test?

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on June 23, 2014 - 2:58pm
Android Wear UI

This week at Google's Developer Conference the company officially unveils their second play with wearable computing. As with Google Glass (the heads up display you wear over an eye), this wearable is more discreet. Android Wear (a wearable Operating System) takes common place jewelry- the wrist watch- and makes it smart ie. provides you with a richer array of meaningful information. 

The interface design approach adheres to 3 essentials, according to Google's Timothy Jordan (see video Introduction to Google Wear):

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Designing for the multi-user: missed by Apple, Google and others

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on April 30, 2013 - 9:00pm

The iPad is a multi-user device according to industry reports. But you wouldn't know it from picking up even the latest generation iPad, especially if you are a physician or business user handling sensitive data. The design approach of designing for lone users misses out on a fundamental nature of mobile devices: they are social. To design for the multi-user is to recognize this need for delivering a rich social user experience.   

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What's next in mobile user experience? Augmented Reality

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on September 9, 2009 - 9:45pm

Augmented_reality A recent spate of game-changing applications for mobile devices have been emerging over the past few weeks and months. Their defining characteristic? Real-time global positioning providing helpful data overlays, or so-called Augmented Reality displays.

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Multi-modal design: Gesture, Touch and Mobile devices...next big thing?

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on June 5, 2007 - 3:44pm

Lg_prada
It's great to see excitement building for the Apple iPhone (launch expected late June '07). Korea's LG Prada, an iPhone competitor product,  launched a few months ago in the UK.

Just this week a new touch screen device- Taiwan's HTC Touch was announced for release immediately in the UK and later this year in the US. 

The hot attraction of course with the iPhone, the Prada and the Touch is that they offer touch and gesture-only user interaction. Clarification: Only the Apple iPhone offers gesture-like pinching interaction (eg. open-close; zoom in-out).

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The Future is Usable: New Communication devices

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on February 3, 2004 - 5:56pm

nokia_picture.jpg

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