
Masterclass: Accessibility ready with WCAG 3.0
DECEMBER 10th 7:00AM PST; 10:00AM EST; 3:00 PM GMT; 7:30 PM IST
3 hours-(group activities, 1:1 access to Frank Spillers)
DECEMBER 10th 7:00AM PST; 10:00AM EST; 3:00 PM GMT; 7:30 PM IST
3 hours-(group activities, 1:1 access to Frank Spillers)
UX Writing is critical to creating a good experience. At its core, UX writing relies on the strategic use of words in alignment with UX goals. For example, good copywriting helps facilitate three important goals: 1) quick scanning, 2) reading and comprehending, and 3) taking action. Taking action relates to usability & accessibility and, of course, to conversion rates. In this Masterclass, we will prioritize how you can leverage emotional impact for improved customer conversion rates.
Summary: Users are not usually successful at configuring software, websites or devices and the configuration experience can be a major source of frustration. Instead, we need to move toward a world where everything is auto-configured and user experiences are "plug and play".
You know the drill: You download or install a new piece of software or open a new piece of technology (e.g. mobile phone, laptop, VR system) and you have to "configure it" to get something to work or work the way you want it to...
I refer to configuration in its broadest sense: A user must perform some advanced action in order to get some desired result from software, a website or a product experience. Typically the term configuration means to adjust or change settings- hiding, activating or altering useful features and system behaviors.
3 hours-(group activities, 1:1 access to Frank Spillers)
June 25th, 2021, at 4:00 PM UTC; 8:30 PM IST; 8:00 AM PDT; 11:00 AM EDT
Inclusive Design celebrates universal access by deliberately adjusting and adapting to the needs of underrepresented communities and users. However, to do inclusion right, it needs to be default in your design and development process. It needs to be automatic and not a sideline effort or something the DEI (Diversity, Equity, Inclusion) team handles or champions.
In this workshop, Frank Spillers will cover the following topics:
Summary: Prototyping intangible experiences involving services or product-service systems requires the use of Physical Mockups, Improvisation (improv), and role-playing. Also called experience prototyping or service prototyping, getting physical with your prototype scenarios lets you see gaps, breakpoints, and emotions.
Prototyping is the art of creating a quick-and-dirty mock-up of a proposed design direction. We previously captured 50 reasons why prototyping saves you time, concentrated on wireframes, but what about intangible experiences?
1 hr 15 min JUNE 3rd 2021 at 8:00AM PST; 11:00AM EST; 4:00 PM UTC; 8:30 PM IST
GET A RECORDING OF THIS WEBINAR INSTEAD (add your details to this list)
AGENDA:
1. The business case for Inclusive Design
2. Why Inclusive Design? What exclusion looks like
3. How to bake Inclusive Design into product & service design and delivery
4. Q & A
Summary: Inclusive Design is the process of ensuring representation in your design, your team, and your design and development process. Inclusion is core to User Experience (UX) efforts. UX professionals are uniquely positioned to help drive inclusion in design teams, projects and processes.
First of all, UX Design (UXD) and UX Research (UXR) are rooted in user advocacy. In fact, UX could be termed “UXA” (user experience advocacy) since we’re always advocating: advocating for a better experience, advocating for users' needs, advocating for designs that empower users. Next, note that most UX work, discussions, and decisions are colored by advocacy. Advocacy is critical for inclusive design work, in particular reaching underrepresented users such as users with disabilities.
When: APRIL 22nd 8:00AM PST; 11:00AM EST; 4:00 PM UTC; 8:30 PM IST
90 MINUTES
Cost: $4.58 (cup of coffee pricing)*
User Experience Design is making a wider impact in business and government overall than it has in the preceding 40 years. Critical to "updating" the UX field with the global challenges facing 2020-2050, UX needs a clearly articulated role in the problem-solving puzzle of sustainability. UX Designers need a tangible role and set of tools and skills to be "useful" to addressing sustainability issues.
Summary: Most IT professionals including UX Designers logically run away from confusion. All too often confusion is perceived as bad or the thing to avoid. Instead, confusion offers an opportunity to explore, learn, and deconstruct poor user experience, allowing designers and decision-makers to create better experiences for users.
Without confusion, we would not be able to understand user behavior, problem-solving, or issues that arise with service and product experiences. TED Talks Founder, Richard Saul Wurman, and the first to get us to think about designing for understanding through information design and visualization provided the term 'Information Architecture' to explain this art form, back in 1976. He famously nailed the gift of confusion in the following phrase:
3 hours-(group activities, 1:1 access to Frank Spillers)
DATE/ *NEW* TIME: March 31st 2021 at 4:00 PM UTC; 9:30 PM IST; 8:00 AM PST; 11:00 AM EST
Format: Zoom